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<h1>Song.Song</h1>
<pre class='ableton_license'>
Live API for Python (c)1999-2007 Ableton AG

Ableton grants to you the license to use Live's Python API and to
distribute applications based on the API under the following
conditions.
This license does not affect the terms of Ableton Live's End User
License Agreement or other licenses in any way.

1. Your application is released under the GPL license
   (http://www.gnu.org/licenses/gpl.html).

2. The end user is unmistakably informed about our conditions
   of use by presenting him the following disclaimer wherever
   applicable (download pages, installer dialogs, text files):

   DISCLAIMER: This work is based on an unsupported interface
   of Ableton Live 6.  Use at your own risk.  It is likely that
   things will not work with future versions of Live.  Please
   do not use it for applications which you need to rely on.

   Manipulating your Live Sets via this interface or software
   based on it might damage your documents in a way that they
   not longer can be opened in the current or future versions
   of Live.

   Please do not contact Ableton about questions and problems
   with this software.
</pre>
<TABLE width='100%'><TR><TH class='docheader'>Classes</TH><TD><TABLE WIDTH='100%'>
	<TR class='even'><TD class='class_name'> View </TD><TD class='class_doc'> Representing the view aspects of a Live document: The Session and Arrangerview. </TD></TR>
</TABLE></TD><TR><TR><TD COLSPAN=2><HR></HR></TD><TR><TR><TH class='docheader'>Methods</TH><TD><TABLE WIDTH='100%'>
	<TR class='odd'><TD class='method_name'> __eq__ </TD><TD class='method_doc'> no documentation </TD></TR>
	<TR class='even'><TD class='method_name'> __ne__ </TD><TD class='method_doc'> no documentation </TD></TR>
	<TR class='odd'><TD class='method_name'> __nonzero__ </TD><TD class='method_doc'> no documentation </TD></TR>
	<TR class='even'><TD class='method_name'> add_back_to_arranger_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "back_to_arranger" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_can_jump_to_next_cue_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "can_jump_to_next_cue" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_can_jump_to_prev_cue_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "can_jump_to_prev_cue" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_clip_trigger_quantization_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "clip_trigger_quantization" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_cue_points_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "cue_points" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_current_song_time_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "current_song_time" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_groove_amount_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "groove_amount" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_is_playing_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "is_playing" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_loop_length_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "loop_length" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_loop_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "loop" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_loop_start_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "loop_start" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_metronom_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "metronom" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_overdub_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "overdub" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_punch_in_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "punch_in" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_punch_out_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "punch_out" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_record_mode_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "record_mode" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_scenes_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "scenes" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_signature_denominator_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "signature_denominator" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_signature_numerator_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "signature_numerator" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_song_length_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "song_length" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> add_tempo_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "tempo" has changed. </TD></TR>
	<TR class='odd'><TD class='method_name'> add_tracks_listener </TD><TD class='method_doc'> Add a listener function or method, which will be called as soon as the
property "tracks" has changed. </TD></TR>
	<TR class='even'><TD class='method_name'> back_to_arranger_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "back_to_arranger". </TD></TR>
	<TR class='odd'><TD class='method_name'> can_jump_to_next_cue_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "can_jump_to_next_cue". </TD></TR>
	<TR class='even'><TD class='method_name'> can_jump_to_prev_cue_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "can_jump_to_prev_cue". </TD></TR>
	<TR class='odd'><TD class='method_name'> clip_trigger_quantization_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "clip_trigger_quantization". </TD></TR>
	<TR class='even'><TD class='method_name'> continue_playing </TD><TD class='method_doc'> Continue playing the song from the current position </TD></TR>
	<TR class='odd'><TD class='method_name'> cue_points_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "cue_points". </TD></TR>
	<TR class='even'><TD class='method_name'> current_song_time_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "current_song_time". </TD></TR>
	<TR class='odd'><TD class='method_name'> get_beats_loop_length </TD><TD class='method_doc'> Get const access to the songs loop length, using a
BeatTime class with the current global set signature. </TD></TR>
	<TR class='even'><TD class='method_name'> get_beats_loop_start </TD><TD class='method_doc'> Get const access to the songs loop start, using a
BeatTime class with the current global set signature. </TD></TR>
	<TR class='odd'><TD class='method_name'> get_current_beats_song_time </TD><TD class='method_doc'> Get const access to the songs current playing position, using a
BeatTime class with the current global set signature. </TD></TR>
	<TR class='even'><TD class='method_name'> get_current_smpte_song_time </TD><TD class='method_doc'> Get const access to the songs current playing position, by specifying
the SMPTE format in which you would like to receive the time. </TD></TR>
	<TR class='odd'><TD class='method_name'> groove_amount_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "groove_amount". </TD></TR>
	<TR class='even'><TD class='method_name'> is_cue_point_selected </TD><TD class='method_doc'> Return true if the global playing pos is currently on a cue point. </TD></TR>
	<TR class='odd'><TD class='method_name'> is_playing_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "is_playing". </TD></TR>
	<TR class='even'><TD class='method_name'> jump_by </TD><TD class='method_doc'> Set a new playing pos, relative to the current one. </TD></TR>
	<TR class='odd'><TD class='method_name'> jump_to_next_cue </TD><TD class='method_doc'> Jump to the next cue (marker) if possible. </TD></TR>
	<TR class='even'><TD class='method_name'> jump_to_prev_cue </TD><TD class='method_doc'> Jump to the prior cue (marker) if possible. </TD></TR>
	<TR class='odd'><TD class='method_name'> loop_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "loop". </TD></TR>
	<TR class='even'><TD class='method_name'> loop_length_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "loop_length". </TD></TR>
	<TR class='odd'><TD class='method_name'> loop_start_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "loop_start". </TD></TR>
	<TR class='even'><TD class='method_name'> metronom_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "metronom". </TD></TR>
	<TR class='odd'><TD class='method_name'> overdub_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "overdub". </TD></TR>
	<TR class='even'><TD class='method_name'> play_selection </TD><TD class='method_doc'> Start playing the current set selection, or do nothing if
no selection is set. </TD></TR>
	<TR class='odd'><TD class='method_name'> punch_in_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "punch_in". </TD></TR>
	<TR class='even'><TD class='method_name'> punch_out_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "punch_out". </TD></TR>
	<TR class='odd'><TD class='method_name'> record_mode_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "record_mode". </TD></TR>
	<TR class='even'><TD class='method_name'> redo </TD><TD class='method_doc'> Redo the last action that was undone. </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_back_to_arranger_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "back_to_arranger". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_can_jump_to_next_cue_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "can_jump_to_next_cue". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_can_jump_to_prev_cue_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "can_jump_to_prev_cue". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_clip_trigger_quantization_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "clip_trigger_quantization". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_cue_points_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "cue_points". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_current_song_time_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "current_song_time". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_groove_amount_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "groove_amount". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_is_playing_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "is_playing". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_loop_length_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "loop_length". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_loop_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "loop". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_loop_start_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "loop_start". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_metronom_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "metronom". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_overdub_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "overdub". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_punch_in_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "punch_in". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_punch_out_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "punch_out". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_record_mode_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "record_mode". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_scenes_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "scenes". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_signature_denominator_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "signature_denominator". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_signature_numerator_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "signature_numerator". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_song_length_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "song_length". </TD></TR>
	<TR class='odd'><TD class='method_name'> remove_tempo_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "tempo". </TD></TR>
	<TR class='even'><TD class='method_name'> remove_tracks_listener </TD><TD class='method_doc'> Remove a previously set listener function or method from
property "tracks". </TD></TR>
	<TR class='odd'><TD class='method_name'> scenes_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "scenes". </TD></TR>
	<TR class='even'><TD class='method_name'> scrub_by </TD><TD class='method_doc'> Same as jump_by, but does not stop playback. </TD></TR>
	<TR class='odd'><TD class='method_name'> set_or_delete_cue </TD><TD class='method_doc'> When a cue is selected, it gets deleted. If no cue is selected,
a new cue is created at the current global songtime. </TD></TR>
	<TR class='even'><TD class='method_name'> signature_denominator_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "signature_denominator". </TD></TR>
	<TR class='odd'><TD class='method_name'> signature_numerator_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "signature_numerator". </TD></TR>
	<TR class='even'><TD class='method_name'> song_length_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "song_length". </TD></TR>
	<TR class='odd'><TD class='method_name'> start_playing </TD><TD class='method_doc'> Start playing from the startmarker </TD></TR>
	<TR class='even'><TD class='method_name'> stop_all_clips </TD><TD class='method_doc'> Stop all playing Clips (if any) but continue playing the Song. </TD></TR>
	<TR class='odd'><TD class='method_name'> stop_playing </TD><TD class='method_doc'> Stop playing the Song. </TD></TR>
	<TR class='even'><TD class='method_name'> tempo_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "tempo". </TD></TR>
	<TR class='odd'><TD class='method_name'> tracks_has_listener </TD><TD class='method_doc'> Returns true, if the given listener function or method is connected
to the property "tracks". </TD></TR>
	<TR class='even'><TD class='method_name'> undo </TD><TD class='method_doc'> Undo the last action that was made. </TD></TR>
</TABLE></TD><TR><TR><TD COLSPAN=2><HR></HR></TD><TR><TR><TH class='docheader'>Attributes</TH><TD><TABLE WIDTH='100%'>
	<TR class='odd'><TD class='attribute_name'> __dict__ </TD><TD class='attribute_type'>  dict </TD><TD class='attribute_value'> {} </TD></TR>
	<TR class='even'><TD class='attribute_name'> __weakref__ </TD><TD class='attribute_type'>  NoneType </TD><TD class='attribute_value'> None </TD></TR>
	<TR class='odd'><TD class='attribute_name'> appointed_device </TD><TD class='attribute_type'>  NoneType </TD><TD class='attribute_value'> None </TD></TR>
	<TR class='even'><TD class='attribute_name'> back_to_arranger </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 1 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> can_jump_to_next_cue </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 1 </TD></TR>
	<TR class='even'><TD class='attribute_name'> can_jump_to_prev_cue </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> can_redo </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> can_undo </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> clip_trigger_quantization </TD><TD class='attribute_type'> class <A HREF="Song.Quantization.html">Song.Quantization</A> </TD><TD class='attribute_value'> q_2_bars </TD></TR>
	<TR class='even'><TD class='attribute_name'> cue_points </TD><TD class='attribute_type'>  tuple </TD><TD class='attribute_value'> () </TD></TR>
	<TR class='odd'><TD class='attribute_name'> current_song_time </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 163.486758881 </TD></TR>
	<TR class='even'><TD class='attribute_name'> exclusive_arm </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 1 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> exclusive_solo </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 1 </TD></TR>
	<TR class='even'><TD class='attribute_name'> groove_amount </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 0.0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> is_playing </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> last_events_time </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 163.486758881 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> loop </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> loop_length </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 16.0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> loop_start </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 8.0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> master_track </TD><TD class='attribute_type'> class <A HREF="Track.Track.html">Track.Track</A> </TD><TD class='attribute_value'> <A HREF="Track.Track.html">Track.Track</A> </TD></TR>
	<TR class='odd'><TD class='attribute_name'> metronom </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> overdub </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 1 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> punch_in </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> punch_out </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> record_mode </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> return_tracks </TD><TD class='attribute_type'>  tuple </TD><TD class='attribute_value'> (<A HREF="Track.Track.html">Track.Track</A>, <A HREF="Track.Track.html">Track.Track</A>) </TD></TR>
	<TR class='odd'><TD class='attribute_name'> scenes </TD><TD class='attribute_type'>  tuple </TD><TD class='attribute_value'> (<A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>, <A HREF="Scene.Scene.html">Scene.Scene</A>) </TD></TR>
	<TR class='even'><TD class='attribute_name'> signature_denominator </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 4 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> signature_numerator </TD><TD class='attribute_type'>  int </TD><TD class='attribute_value'> 4 </TD></TR>
	<TR class='even'><TD class='attribute_name'> song_length </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 232.0 </TD></TR>
	<TR class='odd'><TD class='attribute_name'> tempo </TD><TD class='attribute_type'>  float </TD><TD class='attribute_value'> 73.0 </TD></TR>
	<TR class='even'><TD class='attribute_name'> tracks </TD><TD class='attribute_type'>  tuple </TD><TD class='attribute_value'> (<A HREF="Track.Track.html">Track.Track</A>, <A HREF="Track.Track.html">Track.Track</A>, <A HREF="Track.Track.html">Track.Track</A>, <A HREF="Track.Track.html">Track.Track</A>, <A HREF="Track.Track.html">Track.Track</A>) </TD></TR>
	<TR class='odd'><TD class='attribute_name'> view </TD><TD class='attribute_type'> class <A HREF="Song.View.html">Song.View</A> </TD><TD class='attribute_value'> <A HREF="Song.View.html">Song.View</A> </TD></TR>
</TABLE></TD><TR><TR><TD COLSPAN=2><HR></HR></TD><TR><TR><TH class='docheader'>Builtins</TH><TD><TABLE WIDTH='100%'>
	<TR class='even'><TD colspan=2> __delattr__ </TD></TR>
	<TR class='odd'><TD colspan=2>  __getattribute__ </TD></TR>
	<TR class='even'><TD colspan=2>  __hash__ </TD></TR>
	<TR class='odd'><TD colspan=2>  __init__ </TD></TR>
	<TR class='even'><TD colspan=2>  __new__ </TD></TR>
	<TR class='odd'><TD colspan=2>  __reduce__ </TD></TR>
	<TR class='even'><TD colspan=2>  __repr__ </TD></TR>
	<TR class='odd'><TD colspan=2>  __setattr__ </TD></TR>
	<TR class='even'><TD colspan=2>  __str__ </TD></TR>
</TABLE></TD><TR><TR><TD COLSPAN=2><HR></HR></TD><TR></TABLE></BODY></HTML>
